
To do this, select Edit → Project Settings → Player. IMPORTANT NOTE: Depending on the version of Unity and TextMesh Pro you're using, you may need to add TMP_PRESENT to your project's scripting define symbols to enable support. This will unpack files into the folder Assets ► Pixel Crushers ► Dialogue System ► Third Party Support ► TextMesh Pro Support.

To add support for TextMesh Pro (for projects that won't be using the Standard UI system), import the package Third Party Support ► TextMesh Pro Support. For new projects, the recommended way to use TextMesh Pro is with the Standard UI system as described in Dialogue UIs. The TextMesh Pro Third Party Support package is provided for compatibility with existing projects that use TextMesh Pro. (TextMesh Pro is required.) For new projects, the recommended way to use TextMesh Pro is with the Standard UI system as described in Dialogue UIs. This page describes how to set up the Dialogue System with TextMesh Pro without using the Standard UI system.

THE CURRENT WAY TO USE TEXTMESH PRO IS TO ENABLE INTEGRATION AS DESCRIBED IN Dialogue UIs

THIS PAGE IS ONLY FOR LEGACY PROJECTS THAT WERE CREATED BEFORE THE DIALOGUE SYSTEM'S STANDARD DIALOGUE UI SYSTEM.
